This is most manifested within the juggling community. ESPN within the last few years started showing casing World Championship Juggling, in which technique and accuracy are judged to be the most important aspects( I believe this event is part of the World Juggling Federation). This trend has itself carried over to the juggling community as a whole (not the entertainer community) and a routine is often judged by how technical it is. This in reinforced by the cirque nouveau in which music predominately is the narrator and mover of events within the show itself.
This doesn't tend to be a problem at the level that you find on WJF or within the realms of Cirque D'Soleil but here at the level I exist at it does tend to be a problem. A common occurrence might be a performer finding an amazing and complicated technical move and "using" the hell out of it for a show but in the process of doing so might end up boring the heck out of everyone else. What a lot of performers do is to create a form of artificial difficulty where they find some way to make the act that they are doing more complicated by creating a challenge within it. Things like adding in Rola Bola's, Balls for head/shoulder bounces, and Spinning Plates tend to be common. Doing things like this creates a very dynamic show in which there seems to be a goal for the performer. There are other performers who's routines allow them to never have a "dull" moment. But we also have performances in you have repetitions of the same basic movement over and over with the occasional "difference" and a serious case of the jugglers mouth (a large o expression that we traditionally see with extreme focus and concentration). (juggling performans of sergio tapia - juggling convention melipilla 2013) Watch the first minute and a half for an idea of what I mean.
Other things can help as well such dynamic movement of the objects knowing your material (drops happen but are generally speaking the mark of a bad performer when they keep happening.
Other things can help as well such dynamic movement of the objects knowing your material (drops happen but are generally speaking the mark of a bad performer when they keep happening.
Material needs to be created that engages the audience, the people who are not familiar with what you are doing.
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